MARCH 2020
We are trying something a little different this month . . .
I am in the process of developing a YouTube Channel - called "BE 2D" - which will share all the secrets of the principles of movement I have learned throughout my 5-decades career in traditional hand-drawn animation. The Channel is not quite ready to formally launch yet - paid for by the generous Patreon supporters of the "Museum of 2D Animation" incidentally - but the draft "Bouncing Ball" tutorial video is. (Although it will be upgraded soon, giving you further material to work with!) Therefore, Sketchclub members are getting an exclusive "sneak peak" of it now, as reference for this month's animation challenge!
I am in the process of developing a YouTube Channel - called "BE 2D" - which will share all the secrets of the principles of movement I have learned throughout my 5-decades career in traditional hand-drawn animation. The Channel is not quite ready to formally launch yet - paid for by the generous Patreon supporters of the "Museum of 2D Animation" incidentally - but the draft "Bouncing Ball" tutorial video is. (Although it will be upgraded soon, giving you further material to work with!) Therefore, Sketchclub members are getting an exclusive "sneak peak" of it now, as reference for this month's animation challenge!
The current (draft) YouTube channel tutorial.
YOUR CHALLENGE:
This instructional video tutorial will tell you everything you need to know about successfully animating a standard "bouncing ball". Your challenge however is that, now in knowing these principles, you additionally need to animate a bouncing "something" that will reflect the qualities of the tutorial. It doesn't matter what you animate, as long as it is bouncing and conforming to the nature of a repeating bouncing ball action.
Note: The tutorial video deals with the ball bouncing up and down on the spot. However, you might want your bouncing "something" to travel along as it bounces. Therefore the image below might give you further clues how to interpret this with a suitable amount of "slow-in" and "slow-out" associated with your action. . .
This instructional video tutorial will tell you everything you need to know about successfully animating a standard "bouncing ball". Your challenge however is that, now in knowing these principles, you additionally need to animate a bouncing "something" that will reflect the qualities of the tutorial. It doesn't matter what you animate, as long as it is bouncing and conforming to the nature of a repeating bouncing ball action.
Note: The tutorial video deals with the ball bouncing up and down on the spot. However, you might want your bouncing "something" to travel along as it bounces. Therefore the image below might give you further clues how to interpret this with a suitable amount of "slow-in" and "slow-out" associated with your action. . .
Remember though that the nature of the material your object is composed of will affect the way it bounces. For example, the three actions above represent a bouncing "ping-pong ball", a "springy rubber ball" and a "cannon ball" respectively.
Finally, the highest marks will go to those members who a) represent the "bouncing ball" principle best, and b) those who show the most imagination in doing so.
So have fun with your animation this week folks - and don't hesitate to share your comments about my YouTube video approach when you enter your animated challenge piece later in the month. All comments are most welcome!
"Good luck" one and all. . .
Tony. :)
Finally, the highest marks will go to those members who a) represent the "bouncing ball" principle best, and b) those who show the most imagination in doing so.
So have fun with your animation this week folks - and don't hesitate to share your comments about my YouTube video approach when you enter your animated challenge piece later in the month. All comments are most welcome!
"Good luck" one and all. . .
Tony. :)
Deadline:
Submissions must be in by midnight on SUNDAY MARCH 29th 2020 (Pacific Time).
Submissions must be in by midnight on SUNDAY MARCH 29th 2020 (Pacific Time).